ZALIENCRAFT WIKI

Configuration

Options in config/zalienfuel-common.toml.

File: config/zalienfuel-common.toml

OptionDefaultWhat it does
redirectRecipestrueRewrite other mods' recipes to the ZalienFuel fluids and buckets (takes effect on the next recipe reload; a full restart is safest).
redirectMachinestrueEnable the mixins that redirect hardcoded producers and worldgen.
recipeExclusions[]Recipe ids (ns:path) or whole namespaces (ns:*) that are never rewritten.
logRewrittenRecipesfalseLog every rewritten recipe id (debugging).
scannerEnergyCapacity100000Oil Scanner battery, in FE. Keep the same on the server and the clients.
scannerEnergyPerScan2000FE per scan.
scannerRadius256Scan radius in blocks.
scannerBudgetMs2.0Server time per tick that scans may use, in milliseconds.
scannerCacheSeconds60How long results for unloaded chunks are reused.
scannerLakeBlockscrude oil of ZalienFuel, PneumaticCraft, Oritech, TFMGBlocks the Oil Lake / Spring mode looks for.
scannerLakeMinY-48Oil below this height is ignored (bedrock caps, well bases).
heaterBufferFe10000FE buffer of each electric heater.
electricHeaterFePerTick40Electric Heater draw.
superheaterHeatedFePerTick60Superheated Electric Heater draw in heated mode.
superheaterSuperFePerTick160Superheated Electric Heater draw in superheated mode.
superheaterCoolantMbPerSecond25Coolant used per second while superheated.
superheaterTankMb4000Coolant tank of the superheater.
superheaterRequiresCoolantfalseSuperheated mode needs coolant (off until the Industrial Cooler ships).
heaterGroupMax64Most heaters sharing power in one touching group.

Notes

  • Recipes in the zalienfuel namespace (the conversion recipes) are never rewritten.
  • At load the log shows ZalienFuel: rewrote N recipes ... with a count per fuel.
  • A modpack can still extend or override everything with its own datapack or KubeJS (#c:diesel, or zalienfuel:diesel directly).
  • TFMG caches fuel types statically, so a pack that changes fuel tags needs a restart, not /reload.

On this page